![]() 18:26 Description: Initializing game : Not a JSON Object: "\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000" at .getAsJsonObject(JsonElement.java:90)Īt .(ConfigManager.kt:87)Īt .startClient(LiquidBounce.kt:182)Īt .handler$startGame$zzf000(Minecraft.java:3194)Īt .func\_71384\_a(Minecraft.java:496)Īt .func\_99999\_d(Minecraft.java:329)Īt .Main.main(SourceFile:124)Īt 0(Native Method)Īt (NativeMethodAccessorImpl.java:62)Īt (DelegatingMethodAccessorImpl.java:43)Īt .invoke(Method.java:497)Īt .launch(Launch.java:135)Īt .main(Launch.java:28)Ī detailed walkthrough of the error, its code path and all known details is as follows: - Head - Stacktrace: at .getAsJsonObject(JsonElement.java:90) at .(ConfigManager.kt:87) at .startClient(LiquidBounce.kt:182) at .handler$startGame$zzf000(Minecraft.java:3194) at .func_71384_a(Minecraft.java:496) - Initialization - Details: Stacktrace: at .func_99999_d(Minecraft.java:329) at .Main.main(SourceFile:124) at 0(Native Method) at (NativeMethodAccessorImpl.java:62) at (DelegatingMethodAccessorImpl.java:43) at .invoke(Method.java:497) at .launch(Launch.java:135) at .main(Launch.java:28) - System Details - Details: Minecraft Version: 1.8.9 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 314374960 bytes (299 MB) / 805306368 bytes (768 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xmx2G -XX: UnlockExperimentalVMOptions -XX: UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.19 Powered by Forge 11. If you want to learn more about it, check out its Documentation.- Minecraft Crash Report - WARNING: coremods are present: TransformerLoader (FDPClient-v1.jar) Contact their authors BEFORE contacting forge // Shall we play a game? Time: 2021.08.21. This way, we do not have to ship Mojang's copyrighted code. LiquidBounce is using it to inject its code into the Minecraft client. Mixins can be used to modify classes at runtime before they are loaded. Open the folder as a Gradle project in your IDE. (you can add -debug right after gradlew if you want to enable debug logging.) For Eclipse: gradlew setupDevWorkspace eclipse build.For IntelliJ: gradlew setupDevWorkspace idea genIntellijRuns build.Instructions can be found on Gradle's website.ĭepending on which IDE you are using execute either of the following commands: LiquidBounce is using Gradle, so make sure that it is installed properly. Your modified application must also be licensed under the GPL.ĭo the above and share your source code with everyone just like we do.This means you are not allowed to use code from this project (even partially) in a closed-source (or even obfuscated) application. You must disclose the source code of your modified work and the source code you took from this project.This project entirely or partially for free and even commercially. This is by no means legal advice nor legally binding. Such code is not covered by the GPL license.įor those who are unfamiliar with the license, here is a summary of its main points. During the development and compilation process, additional source code may be used to which we have obtained no rights. This does only apply for source code located directly in this clean repository. This project is subject to the GNU General Public License v3.0. No long shit, I just want to say thank you to everyone. ![]() A free mixin-based injection hacked-client for Minecraft 1.8.9 using Minecraft Forge. ![]()
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